1.1.1 Patch Notes
Avoid The Squids » Devlog
Adjusted Squids' spawn timers
Blue Squid Respawn Timer0.5s → 0.15s> 0.75s → 0.5s
Green Squid Respawn Timer1s → 0.2s> 1.25s → 0.75s
Brown Squid Respawn Timer1s → 0.5s> 4s → 1s
Pink Squid Respawn Timer3s → 0.5s> 3s → 1s
Purple Squid Respawn Timer3s → 0.3s> 3s → 1.5s
Squids were building up too fast, giving players less of a chance of improving and causing a lot of frustration
Adjusted Score gained per second
Score:4 per second> 2 per second
Making the game easier also meant everyone's score more than doubled, in order to maintain player's original score I reduced the score gained per second
Avoid The Squids
Status | Released |
Author | GoHR |
Genre | Action |
Tags | 2D, Arcade, Bullet Hell, Pixel Art, Singleplayer |
More posts
- 2.0.0 Launch (Patch Notes)Jan 08, 2022
- 1.3.0 Patch NotesJan 06, 2022
- 1.2.0 Patch NotesJan 05, 2022
- 1.1.0 Patch NotesJan 03, 2022
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