Major Game Update | Elementalist -> 1.2


Features

Water Orb no longer has to charge, instead moves a fixed rate that you can upgrade
Maximum orbs possible is now 5
Orbs give 1 hp when they are spawned
Orbs can now be recalled with Space Bar

Bug Fixes

Orbs no loner deal double damage when switching animations
Orbs now correctly do reduced damage when in Idle mode

Upcoming Features

Saving mechanic is almost complete
Custom Keybinds is almost complete
Fire Orb: Main Attack -> throws flames in directed area, Secondary Attack -> Stay in place, grows bigger and does damage over time for x seconds

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