Sneak Peak


Multiplayer is almost finished. Release sometime in early October. Multiplayer Features (Next Patch)

PvP ¦
A free for all mode where you fight against up to 3 players! (Will give rank points once that is implemented)
PvE ¦
Don't wanna fight others? Well team up and fight against monsters instead. (Will give exp once that is implemented)
Ranking ¦ (Future Patch)
A proper ranking system will be at some point implemented to hopefully make PvP match ups less random and less likely of good players demolishing new players

There's been a lot of Quality of Life improvements:

Enemy Difficulties (Next Patch)

As well as reworked enemy scaling
You can now choose difficulties of enemies before loading the match
Ranks ¦
Easy -> Normal -> Hard -> Extreme -> Master

Orbs Smoothening (Next Patch)

Water Orb ¦
Cooldown 0.5s -> 0.4s (This allows it to give a more free feeling)
Air Orb ¦
Aim line no longer freaks out while using Secondary Attack. Using Secondary Attack and then Main Attack no longer resets its damage.

Player Levels (Future Patch)

Upgrade shop will be replaced with a proper leveling system!
Leveling will give skill points -> skill points upgrade
New UI with clearer information on what each skills will do!

Player Leaderboards (Future Patch)

Leaderboards will be created
Highest Surived Tier ¦
Completing the highest tier (Once every enemy has been killed with the tier and color) while prioritizing lower levels (Say someone is level 1, beat tier 10, and you are level 3, beat tier 10, the level 1 will be higher ranked than you).
Highest Level ¦ Self explanitory

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